![]() ![]() ![]() You can compare them to PC all you want, but until game developers start actually using all of the functionality of these new consoles, there will be some overlap with last generation. The PS3 and Xbox360 are leagues ahead of the Xbox1 and PS2. My system is an amd64 laptop and the soundcard is VIA Technologies, Inc.This is stupid. quake4/q4base/Quake4Config.cfg -> dlopen(libasound.so.0) failed: libasound.so.0: cannot open shared object file: No such file or directory -> WARNING: sound subsystem disabledĦ) artsd -s 44100 -F 6 -S 256 & artsdsp -m /opt/quake4/quake4.x86 -> sound distortedħ) artsd -s 44100 -F 6 -S 256 & artsdsp -m /opt/quake4/quake4.x86 +set s_driver oss ->"WARNING: ioctl SNDCTL_DSP_SPEED failed to get the requested frequency 44100, got 48000" -> WARNING: sound subsystem disabled Piantare un chiodo qui -> X sound distortedĢ) quake4 +set s_driver oss ->"WARNING: ioctl SNDCTL_DSP_SPEED failed to get the requested frequency 44100, got 48000" -> WARNING: sound subsystem disabledģ) install alsa-oss package -> same problems than beforeĤ) quake4 +set s_driver alsa +set s_alsa_pcm plughw:0 -> sound distortedĥ) seta s_alsa_lib "libasound.so.0" in. Seta s_driver "best" with seta s_driver "oss" Snd_pcm_open SND_PCM_STREAM_PLAYBACK 'plughw:0' failed: Device or resource busyĪnother thing to make sure of, because i just reloaded my os (i upgraded to a dual 64-bit), but at either rate, make sure if you do the "quake4 +set s_driver oss", that you have the use flag 'OSS' set for alsa-drivers, I spent 2 hours trying to figure out what was wrong.Įdit in ~/.quake4/q4base/Quake4Config.cfg: How did you decide on the plughw:0 command? When I thype that I get Now I can run quake4 without any options and everything works. Thanks, this works for but I have to use oss instead of alsa. Quake4 +set s_driver alsa +set s_alsa_pcm plughw:0 IdAudioHardwareOSS::Write: 2048 samples were overflowed and dropped IdAudioHardwareOSS::Write: 3072 samples were overflowed and dropped IdAudioHardwareOSS::Write: 4096 samples were overflowed and dropped ![]() Snd_pcm_writei failed: Resource temporarily unavailableīut then I had no sound at all and a lot of this in the end: IdAudioHardwareALSA::Write: 4096 frames overflowed and dropped Snd_pcm_writei short write: 940 out of 1024 When I ran quake4 for the first time the sound was all distorted and I got this message in the end: Make sure that all sound servers are shut down, when starting q4. Now whatever options I run it with I have no sound. But after I ran quake4 again I had no sound. +set s_driver oss fix my sound problem in Quake4 and Doom3 The sound fix for me was to run "quake4 +set s_driver oss", just once, that fixed my issue.īut this solution fixes it for me. I'd recommend using OSS to anyone having an issue. i tried with and without the switch.ĪLSA sound is very dependent on the driver used by your sound card. Last edited by wesw02 on Fri 2:25 pm edited 1 time in total Posted: Fri 5:03 am Post subject: quake 4 sound issues Īnyone thats runnning the quake 4 port having sounds issues? sound is working, but its all distorted and sounds like beeps Gentoo Forums Forum Index Gamers & Players Gentoo Forums :: View topic - quake 4 sound issues ![]()
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